just a few things i think would be neat
Because the developers of Albion are very active and looking to the Cheap Albion Online Gold community I figure it couldn’t hurt to throw so ideas out there, let me know what you think.
1) I think fame required for a lot of things is very high, learning points are great but my idea is twofold here(three?) cut the total fame needed without learning points down, increase the amount needed before spending learning points and also add “specialization” options, so if someone wanted to be an armor crafter he could specialize in plate and get a small fame bonus towards it as well as a higher chance to make better quality item
2) I think the materials needed to craft things should be increased as well as the fame received from crafting.
3)repair and reroll are really neat tools, but take away from crafters a bit, what if we tied it to a crafting skill ? Like to repair t4 plate you need to be able to craft t3 plate.
4) I am a blue collar guy. I am a metal worker by trade, I do a little wood working, and lots of crafts as well as the beginning of forging my own knives, what if we had tools for crafters as well as stations ? Make them similar to gathering tools, because right now a crafter needs nothing but a station and everyone else has tools maybe a repair hammer for on the road ?
5) houses. I see the backlog has player run taverns so this kinda falls in there, because right now houses feel like they belong to laborers not you. What if players got Albion Online Power Leveling a buff for sleeping ? Like it could take several hours but have a substantial buff so before you log off go home and sleep but lose the buff for logging off somewhere else
like I said a few ideas I think are neat, let me know how you all feel